The Weekly Respawn

I managed the look development for a gaming news series, including logo design, 3D scenes, animations, and post-effects.
Tools and Tech:

(logo design based on LED screen)

(map design asset)
(initial look proposal, mockup)

Blender Process

To achieve varied movement, I imported SVG files for the map and text, converted them into meshes, created base animations, and randomly selected faces to offset keyframes for each instance.